Monday, July 12, 2010

RunStickRun 2 1.0 iPhone iPad and iPod touch

RunStickRun 2 1.0 iPhone iPad and iPod touch 
 
 
Category: Games 
Jul 08, 2010 
Version: 1.0 
7.9 MB
Seller: Robert Szeleney © Robert Szeleney, Heiko Hufnagl 
LANGUAGES: English 
REQUIREMENTS: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later. 
 
 
 
 
 
 
Description RunStickRun2! (Glow) *** 50% OFF INTRODUCTORY PRICE FOR THIS WEEKEND ONLY *** *********************** REVIEWS *********************** App store RunStickRun reviews: …this is my favorite game to play on my ipod/iphone… …simple concept executed perfectly… …polished, addicting, competitive, simple…. …This game is so fun I can not stop playing it…. …I never write reviews on these things but i love this game so much! Im addicted!… *********************** ABOUT *********************** Stick again runs and runs and runs. But this time stick not only has to jump from platform to platform but also has to adjust his color to continue running on deadly glowing lines. Avoid various obstacles like Walls, Stairs, Gaps and jump through walls by quickly changing your colors using intuitive touch gestures. RunStickRun2 is the long awaited sequel to the successful app store top #100 game RunStickRun with millions of active players. If you liked RunStickRun you will definitely love RunStickRun 2 with completely new and awesome gameplay additions! *********************** FEATURES *********************** - Stick drawing - Glow effects - Different difficulty - Integrated tutorial - Intuitive gameplay using touch gestures and single taps - Predefined tracks and random track for never-ending gameplay - Various obstacles like Walls, Stairs, etc. - Tricky glow combinations - Fast paced smooth gameplay - Multiuser support - Integration of OpenFeint - Personal best highscore - Full featured Offline and Online leaderboard - Compare your points against your friends directly or all other players worldwide - No Ads Please post any suggestion for future updates into the review. We will work as hard as possible to implement them asap. Thanks!  
 
 

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